Item Magnet
The Magnet is a Bauble-compatible item that attracts nearby item entities to the player automatically. It consumes RF energy to function.
Registration
| Property | Value |
|---|---|
| Registration name | itemMagnet |
| Max stack size | 1 |
| Creative tab | Ender IO |
| Bauble type | RING |
| RF capacity | Configurable via Config.magnetMaxEnergy / Config.magnetMaxReceive |
Energy
- Implements
IEnergyContainerItem(CoFH RF energy) - Stores RF energy to power the attraction field
- Energy consumption rate controlled via configuration
Behavior
- Passive attraction: When equipped as a Bauble, nearby item entities are pulled toward the player
- Energy drain: Consumes RF while active
- Inventory: Stores NBT data for state persistence
Bauble Compatibility
@Optional.Interface(iface = "baubles.api.IBauble", modid = "Baubles|API")- Equips in the ring slot
- Requires the Baubles mod to be installed
Configuration
Energy capacity and max receive rate are read from Config.magnetMaxEnergy and Config.magnetMaxReceive.
Crafting
Refer to ItemRecipes for crafting recipes.
See Also
第三方集成
| 集成 Mod | 集成类型 | 功能 |
|---|---|---|
| Waila | 工具提示 | Waila HUD 信息显示 |
| CoFH / Thermal Expansion | RF 能量 | RF 能量存储和传输 |
| Thaumcraft | 要素注册 | 物品要素标签 |