Mending
Mending is a breakable-item enchantment added by Et Futurum Requiem that repairs damaged equipment using experience orbs.
Properties
| Property | Value |
|---|---|
| ID | 201 (configurable) |
| Max Level | 1 |
| Enchantment Type | breakable |
Enchantability
| Level | Min Enchantability | Max Enchantability |
|---|---|---|
| 1 | 25 | 75 |
Formula: min = level × 25; max = min + 50
Effect
When a player picks up an experience orb, Mending intercepts the orb and consumes its XP to repair items the player is currently wearing or holding, prioritizing the first damaged item encountered. The repair rate is 2 durability points per 1 XP consumed. If the XP is fully consumed before the item is fully repaired, the orb is destroyed and no further items are repaired from that orb.
Repair priority order:
- Held item (main hand)
- Boots
- Leggings
- Chestplate
- Helmet
- Baubles slots (if Baubles mod is loaded and
ConfigModCompat.baublesMendingis enabled)
Allowed Items
Can only be applied via the enchanting table on a book. The enchantment can appear on any item with durability (tools, armor, weapons, etc.) during enchanting.
Configuration
Enabled by default via ConfigEnchantsPotions.enableMending. ID configurable via ConfigEnchantsPotions.mendingID.