工具与环境指令

基本信息

属性 值
来源类 com.sk89q.worldedit.command.UtilityCommands(17 条)<br>com.sk89q.worldedit.command.GeneralCommands(5 条)
文件 command/UtilityCommands.java(687 行)、command/GeneralCommands.java(208 行)
注册位置 CommandManager.java:151(Utility)、CommandManager.java:141(General)
命令数 22

UtilityCommands 命令表

指令 别名 说明 权限节点
//fill — Fill a hole worldedit.fill
//fillr — Fill a hole recursively worldedit.fill.recursive
//drain — Drain a pool worldedit.drain
//fixlava /fixlava Fix lava to be stationary worldedit.fixlava
//fixwater /fixwater Fix water to be stationary worldedit.fixwater
//removeabove /removeabove Remove blocks above your head. worldedit.removeabove
//removebelow /removebelow Remove blocks below you. worldedit.removebelow
//removenear /removenear Remove blocks near you. worldedit.removenear
//replacenear /replacenear Replace nearby blocks worldedit.replacenear
//snow /snow Simulates snow worldedit.snow
//thaw /thaw Thaws the area worldedit.thaw
//green /green Greens the area worldedit.green
//ex //ext、//extinguish、/ex、/ext、/extinguish Extinguish nearby fire worldedit.extinguish
/butcher — Kill all or nearby mobs worldedit.butcher
/remove rem、rement Remove all entities of a type worldedit.remove
//calc //calculate、//eval、//evaluate、//solve Evaluate a mathematical expression worldedit.calc
//help — Displays help for WorldEdit commands worldedit.help

注意前缀不一致://butcher 与 /remove 的主别名不含前导斜杠,故实际输入是 /butcher 与 /remove(表中「别名」列的 /xxx 写法即注册原文)。

GeneralCommands 命令表

指令 别名 说明 权限节点
//limit — Modify block change limit worldedit.limit
//fast — Toggle fast mode worldedit.fast
//gmask /gmask Set the global mask worldedit.global-mask
//toggleplace /toggleplace Switch between your position and pos1 for placement (无)
//searchitem //l、//search、/searchitem Search for an item (无)

功能

  • //fixlava / //fixwater 通过向液体重设方块数据停止流动,用于修复卡死的岩浆/水
  • //snow / //thaw / //green 分别放置雪层、融雪、铺草,是快捷环境修饰
  • //calc 只计算不修改世界:方法签名仅绑定 Actor,不绑定 LocalSession/EditSession,因此不写入历史(UtilityCommands.java:509)
  • //remove 按实体类型批量删除(/remove <item> 或 /remove all)
  • //gmask 设置会话级掩码,存放在执行者自己的 LocalSession 上(GeneralCommands.java:105-114 调用 session.setMask(mask)),对该玩家此后所有编辑生效,直到再次执行 //gmask 传空(此时打印 “Global mask disabled.”)。它不影响其他玩家的会话

数值

//butcher 的半径受配置 butcher-default-radius(默认 -1)与 butcher-max-radius(默认 -1)限制;//limit 的可设上限受 max-changed-blocks 限制。详见 worldedit.properties 配置项。

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