Steam Turbine
Overview
The Steam Turbine is a Railcraft multi-block structure that converts steam into RF/MJ energy. It is a high-efficiency power generation system.
Structure
The turbine consists of a multi-block structure with:
- Casing blocks - outer structural layer
- Rotor chamber - interior space containing the turbine rotor
Dimensions
The turbine supports two axis orientations:
X-Axis Pattern
| Layer | Description |
|---|---|
| Bottom (Y=0) | 5×4 open space |
| Layer 1 (Y=1) | 3×2 rotor chamber (B=frame, empty=rotor area) |
| Layer 2 (Y=2) | 3×2 with water output (W=water) |
| Top (Y=3) | 5×4 open space |
Z-Axis Pattern
| Layer | Description |
|---|---|
| Bottom (Y=0) | 5×5 open space |
| Layer 1 (Y=1) | 3×3×3 rotor chamber |
| Layer 2 (Y=2) | 4×4×4 with water tank (W) |
| Top (Y=3) | 5×5 open space |
Specifications
| Parameter | Value |
|---|---|
| Water Output | 4 mB/tick |
| RF Output | 900 RF/tick |
| FE Output | 900 FE/tick |
| IC2 Tier | 3 |
| Steam Consumption | Variable (depends on load) |
Energy Output
The turbine outputs to multiple energy systems:
- RF (Redstone Flux) - 900 RF/tick
- MJ (Buildcraft Power) - 900 MJ/tick
- IC2 EU - Tier 3 compatible
Steam Consumption
Steam consumption scales with power output. Higher steam input = higher energy output.
Structure Pattern
The structure is defined in TileSteamTurbine with patterns:
- Pattern 1: X-axis oriented, 5×4×4
- Pattern 2: Z-axis oriented, 5×5×4
Usage
- Build the turbine casing according to the pattern
- Place the turbine controller block
- Connect steam input via fluid pipes
- Connect energy output cables/pipes
- Provide steam to generate power
Maintenance
The turbine may require periodic maintenance. The needsMaintenance() method checks turbine condition.